Proper Conduct
Players must play solely to improve their own chances of winning and may not take actions that assist others. Sharing information that could influence game outcomes is prohibited. There is zero tolerance for abuse towards dealers or players. Dealers are volunteers working for tips only and are here to provide entertainment—please be courteous
Rogue Valley Social Club is for members ONLY. Membership is free; simply sign our agreement form to confirm you have read, understand, and agree to follow all rules and conduct guidelines. Violating these rules may result in penalties, revoked promotions, and/or suspended membership. Repeated violations may lead to membership cancellation.
House Rules
1.) The Poker Room Supervisor's decision is final in all disputes regarding rules or game conduct.
2.) Players must be members and 18 years of age or older to play.
3.) Players assume all wins and losses: Rogue Valley Social Club is not responsible for any game outcomes.
4.) The “One Chip Rule”: A single oversized chip will be considered a call unless the player announces a raise. The raise will be the maximum allowable up to the value of the chip unless declared otherwise by the player.
5.) All Rogue Valley Social Club members agree to suggested donations. At any point, a player may request to cash out their donation chips and terminate their membership.
6.) The social club is not liable for good-faith errors made by volunteers; however, management will do their best to rectify any mistakes.
7.) Players must protect their hands until they are certain they have lost.
8.) Players must keep their cards in full view of the dealer, who will ensure compliance.
9.) New players must have at least the minimum buy-in amount in chips.
10.) All games are table stakes: Chips cannot be removed from the table during play but may be added between hands.
11.) The social club is not responsible for chips or cash left unattended at tables.
12.) Undeclared chips do not play, and all chips must be visible to the dealer before cards are dealt.
13.) Chips must be on the felt or in a rack touching the felt; they are not permitted on the rail or palmed in a player's hand.
14.) Players must keep higher denomination chips visible and identifiable (on top or in front).
15.) Players are responsible for determining the correct amount when calling a bet.
16.) At showdown, the winning hand must be fully displayed.
17.) The player who initiated the last bet shows first, unless the final betting round is checked. Show (or muck) in turn.
18.) Players must take reasonable steps to protect their hand from being fouled or accidentally collected. (Use a single chip or card protector to prevent this.)
19.) A face-up hand that is properly identified remains live, even if collected in error.
20.) Transfers of chips between players are prohibited. Loaning cash to another player is strongly discouraged.
21.) Side bets are permitted only if players are not using chips in play to pay them.
22.) Conversations in languages other than English are not allowed at the table.
23.) Small electronics (smartphones) may be used by players not in a live hand. Phone calls must be taken away from the table.
24.) Anyone observing a potential error in awarding a pot has an ethical obligation to speak up.
25.) A player dealt a hand may owe money to the pot (e.g., blinds or antes).
26.) Players may not contest a pot after cards are dealt for the next hand.
27.) If additional time is needed for a pot dispute, the pot may be set aside pending a decision.
28.) If a player returns to the same game within one hour of cashing out, the buy-in must be equal to the amount previously removed from the table.
29.) A player may be picked up if they have been away from the table for 3 dealer button rotations. Frequent or extended absences may also result in chips being picked up.
30.) A verbal indication of “fold,” “check,” “call,” or “raise” is binding if it is a player's turn.
31.) A raise is made when a player verbally declares it or uses one motion to push out at least 50% or more of the initial bet. If the amount is less than 50%, the action is a call. Intention does not override a floor ruling. When in doubt, ask the dealer before acting.
32.) If a player receives too many or too few cards, they must notify the dealer before significant action occurs. If significant action has occurred and the error is irreversible, the hand is dead.
33.) Rabbit hunting is allowed only in cash games if the player tips the dealer. It is prohibited in tournaments or sit-n-gos.
34.) Players may call in to join a game list. If not present when a seat opens, it may be assigned to another player. First come, first served. (Reservations are held for a maximum of 20 minutes.)
35.) In new games, the earliest arrivals choose seats first. Ties are resolved by list order.
Game Mechanics & Tournament Rules
36.) The minimum bet allowed is equal to the current big blind. A raise or re-raise must be equal to or greater than the previous bet or raise, unless a player is all-in.
37.) There is no cap on the number of raises in no-limit games. In limit games, a bet and three raises constitutes a cap for that round, unless heads-up.
38.) No string betting: A player must announce a raise and/or make only one motion toward the pot. Dealers are responsible for calling string raises. When in doubt, announce your intention.
39.) A player who exposes their cards with action pending may incur a penalty, but the hand is not dead. If shown to one player, all players are entitled to see them.
40.) Starting chip counts determine placement in simultaneous tournament eliminations.
41.) Prize pool distribution may be modified only with unanimous agreement among remaining players. The clock will not stop during discussions.
42.) A hand is dead if thrown face down in a forward motion while facing a bet. At showdown, if a hand flips face down and touches the muck or hits the floor, it is dead (see Rule #7).
43.) Discarded hands must be directed toward the muck pile, not at the dealer or “helicoptered” into the air.
44.) Chips must always be visible. When transporting chips to or from a table, do not carry them in bags or pockets—use a chip tray.
Codes of Conduct
1.) Language, dress, and behavior must be appropriate for a respectful environment.
2.) A player expecting to show the winning hand should do so immediately. (No “slow rolling.”)
3.) Requesting to see a beaten player’s hand is considered impolite. (If you are in position at showdown and want to see your opponent's cards, wait for them to table their hand before tabling your own.)
4.) Intentional delays of the game are prohibited.
5.) During a live hand, players should hold onto their cards if no bets have been made.
6.) Raises and all-in bets must be clearly announced.
7.) Players may quit the game at any time without criticism.
8.) Players should assist the dealer in calling attention to errors regarding bets or hand readings.
9.) It is improper to attempt to see another player’s hole cards. Complaints may be made if a player frequently tries to gain an unfair advantage.
10.) Lengthy discussions about hands, agreeing to check hands to showdown, and stalling the game are unethical.
11.) Hiding larger denomination chips or acting out of turn is also unethical.
12.) Criticism of other players’ actions or styles of play is not allowed.
13.) Any talk or actions deemed disrespectful toward the dealer or other players may result in suspension of membership or permanent barring from the social club.
14.) Illicit drugs and drug use, as well as firearms and other weapons, are not permitted on the premises.
Note: Please ask to clarify any questions you may have before signing this agreement.
I have read and agree to follow these rules to the best of my ability: